Many of the key benefits of online communities are measurable. None of these should be your objectives, but they should be used to justify the costs of an online community. Remember all these are derivatives of a successful online community, not it’s purpose.
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If you know what sort of information members seek for and the format they like it, you can create areas in the community solely for this. If members frequently ask questions related to a specific issue and like simple tips, you can create a place in the community for this.
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A big launch establishes a bad first impression, wastes a lot of money, sets too great expectations, focuses on the wrong metrics and is a massive gamble. Worse still, the Big Launch Syndrome is fatal.
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Your employees probably aren’t keen to help you build a community. It’s more work for them. It’s not even in their job description. If you force them to get involved, you’re going to get the minimum effort. So don’t force them, addict them. Here’s a few ideas to get your employees involved in building your community.
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Not many groups offer a sense of belonging. Most groups don’t try. Members join for a tangible benefit rather than an emotional need. When a member really feels they belong amongst a group, their loyalty, commitment, and willingness to help increase dramatically. You have them for life.
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Don't guess what is or isn't working in a community--gather and analyze the data. Richard Millington outlines a few of the data points you should be measuring and how you can use this data to form actionable insights and improve the health of your community.
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To turn a newcomer into a regular, they need to be socialized. They need to get to know other people in the community. They need to visit the community out of habit, not out of necessity.
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The biggest influence upon whether a newcomer becomes a regular (after their first contribution), is the speed and quality of the response to their first message. If they don't get a response within 24 hours, they're gone. Give priority to ensuring newcomers (the people with a 1 post count) get a quick response.
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The goal at this stage isn't to persuade members to create an online identity for the community. Don't ask any questions that don't relate to the name, e-mail, and password. The goal is simply to get them through this stage and back to participating.
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In the first visit, members need to see something they want to participate in. Too frequently we focus upon getting members to read. That's easy. Getting them to participate is more difficult.
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How do people hear about your community? Do you wait for people to join or approach them? The biggest influence upon someone’s likelihood of becoming a regular participant is their level of interest in the topic.
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Your goal, and the goal of every community manager, is to progress their community through the lifecycle.
If you achieve this, you maximise what your community can be, the benefit it brings to your organization, and the benefits that members gain from the community.
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If there is one single thing every community manager should know about communities, the lifecycle is it. Using the lifecycle you can identify exactly where you are now and where you need to go next. In this series of posts, we're going to explain the full online community lifecycle. The maturity phase of the online community lifecycle begins when members of the community are generating 90% or more of activity/growth, and there is a limited sense of community.
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If there is one single thing every community manager should know about communities, the lifecycle is it. Using the lifecycle you can identify exactly where you are now and where you need to go next. In this series of posts, we're going to explain the full online community lifecycle. The establishment phase of the online community lifecycle begins when the community has reached critical mass.
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If there is one single thing every community manager should know about communities, the lifecycle is it. Using the lifecycle you can identify exactly where you are now and where you need to go next. In this series of posts, we're going to explain the full online community lifecycle. The inception stage begins when you begin interacting with the target audience and ends with the community achieving a critical mass of growth and activity.
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Your community lives within an ecosystem. This ecosystem is the broader topic, industry, area, field, group which encompasses the community. The ecosystem has a significant impact upon the community. It provides both inspiration for material in the community and opportunities to foster a closer sense of community.
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You can’t mass-invite people to join your community. That’s spam. It’s ineffective and does more harm than good. Do you want a deleted e-mail to be someone’s first impression of your community? There are 3 very good and very effective ways to invite someone to join your community.
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